Hi, my name is Marcus Billborg and I am a hardworking artist who loves to learn more about my craft. I am a 3D generalist with professional experience working with Environments, Props, Characters, VFX and Lighting, ranging from realistic PBR texturing to handpainted assets. My strongest passion lies with Environment Art, but I am very interested in working with anything related to 3D Art.
I am interested in full-time employment and am willing to re-locate anywhere for the right job.
I can be reached at marcus_billborg@hotmail.com Professional inquiries only please.
My work at ECS consists of Project Management of all internal projects, Team Management of all ten employees, HR responsibilities, Business Development and supporting the CEO with company responsibilities.
My work at Lone Hero Studios consisted of low poly modeling and texturing of 3D Characters and their Assets for a top down gameplay perspective. The different types of Characters include Humanoids, Creatures and Animals and their Assets consist mostly of a wide variety of Weapons and Armor. Textures are almost entirely hand painted in Photoshop, with an aim towards stylized realism.
My position at Guru Games started out as Lead Artist over the six artists who were part of the company, with a focus on management and planning. I have since then taken the role of Project Manager over the ten employees of the company. During the two and a half years that I have been working at Guru Games my responsibilities and work have included planning, project management, 3D art, Lighting, VFX and some elements of game design.